Hard
Jump Game V — C++
Full explanation · Time O(n) · Space O(n)
// Time: O(n)
// Space: O(n)
// sliding window + top-down dp
class Solution {
public:
int maxJumps(vector<int>& arr, int d) {
vector<vector<int>> left(arr.size());
deque<int> decreasing_dq;
for (int i = 0; i < arr.size(); ++i) {
if (!decreasing_dq.empty() && i - decreasing_dq.front() == d + 1) {
decreasing_dq.pop_front();
}
while (!decreasing_dq.empty() && arr[decreasing_dq.back()] < arr[i]) {
if (!left[i].empty() && arr[left[i].back()] != arr[decreasing_dq.back()]) {
left[i].clear();
}
left[i].emplace_back(decreasing_dq.back());
decreasing_dq.pop_back();
}
decreasing_dq.emplace_back(i);
}
vector<vector<int>> right(arr.size());
decreasing_dq.clear();
for (int i = arr.size() - 1; i >= 0; --i) {
if (!decreasing_dq.empty() && decreasing_dq.front() - i == d + 1) {
decreasing_dq.pop_front();
}
while (!decreasing_dq.empty() && arr[decreasing_dq.back()] < arr[i]) {
if (!right[i].empty() && arr[right[i].back()] != arr[decreasing_dq.back()]) {
right[i].clear();
}
right[i].emplace_back(decreasing_dq.back());
decreasing_dq.pop_back();
}
decreasing_dq.emplace_back(i);
}
int result = 0;
vector<int> lookup(arr.size());
for (int i = 0; i < arr.size(); ++i) {
result = max(result, dp(arr, d, i, left, right, &lookup));
}
return result;
}
private:
int dp(const vector<int>& arr, int d, int i,
const vector<vector<int>>& left, const vector<vector<int>>& right,
vector<int> *lookup) {
if ((*lookup)[i]) {
return (*lookup)[i];
}
(*lookup)[i] = 1;
// each dp[j] will be visited at most twice
for (const auto& j : left[i]) {
(*lookup)[i] = max((*lookup)[i], dp(arr, d, j, left, right, lookup) + 1);
}
for (const auto& j : right[i]) {
(*lookup)[i] = max((*lookup)[i], dp(arr, d, j, left, right, lookup) + 1);
}
return (*lookup)[i];
}
};
// Time: O(nlogn)
// Space: O(n)
// mono stack + bottom-up dp
class Solution2 {
public:
int maxJumps(vector<int>& arr, int d) {
vector<vector<int>> left(arr.size());
vector<int> decreasing_stk;
for (int i = 0; i < arr.size(); ++i) {
while (!decreasing_stk.empty() && arr[decreasing_stk.back()] < arr[i]) {
if (i - decreasing_stk.back() <= d) {
if (!left[i].empty() && arr[left[i].back()] != arr[decreasing_stk.back()]) {
left[i].clear();
}
left[i].emplace_back(decreasing_stk.back());
}
decreasing_stk.pop_back();
}
decreasing_stk.emplace_back(i);
}
vector<vector<int>> right(arr.size());
decreasing_stk.clear();
for (int i = arr.size() - 1; i >= 0; --i) {
while (!decreasing_stk.empty() && arr[decreasing_stk.back()] < arr[i]) {
if (decreasing_stk.back() - i <= d) {
if (!right[i].empty() && arr[right[i].back()] != arr[decreasing_stk.back()]) {
right[i].clear();
}
right[i].emplace_back(decreasing_stk.back());
}
decreasing_stk.pop_back();
}
decreasing_stk.emplace_back(i);
}
vector<pair<int, int>> sorted_arr;
for (int i = 0; i < arr.size(); ++i) {
sorted_arr.emplace_back(arr[i], i);
}
sort(sorted_arr.begin(), sorted_arr.end());
vector<int> dp(arr.size(), 1);
for (const auto& [_, i] : sorted_arr) {
dp[i] = 1;
// each dp[j] will be visited at most twice
for (const auto& j : left[i]) {
dp[i] = max(dp[i], dp[j] + 1);
}
for (const auto& j : right[i]) {
dp[i] = max(dp[i], dp[j] + 1);
}
}
return *max_element(dp.cbegin(), dp.cend());
}
};
// Time: O(nlogn)
// Space: O(n)
// mono stack + bottom-up dp + segment tree
class Solution3 {
public:
int maxJumps(vector<int>& arr, int d) {
vector<int> left(arr.size()), decreasing_stk;
iota(left.begin(), left.end(), 0);
for (int i = 0; i < arr.size(); ++i) {
while (!decreasing_stk.empty() && arr[decreasing_stk.back()] < arr[i]) {
if (i - decreasing_stk.back() <= d) {
left[i] = decreasing_stk.back();
}
decreasing_stk.pop_back();
}
decreasing_stk.emplace_back(i);
}
vector<int> right(arr.size());
decreasing_stk.clear();
iota(right.begin(), right.end(), 0);
for (int i = arr.size() - 1; i >= 0; --i) {
while (!decreasing_stk.empty() && arr[decreasing_stk.back()] < arr[i]) {
if (decreasing_stk.back() - i <= d) {
right[i] = decreasing_stk.back();
}
decreasing_stk.pop_back();
}
decreasing_stk.emplace_back(i);
}
vector<pair<int, int>> sorted_arr;
for (int i = 0; i < arr.size(); ++i) {
sorted_arr.emplace_back(arr[i], i);
}
sort(sorted_arr.begin(), sorted_arr.end());
SegmentTree segment_tree(arr.size());
for (const auto& [_, i] : sorted_arr) {
segment_tree.update(i, i, segment_tree.query(left[i], right[i]) + 1);
}
return segment_tree.query(0, arr.size() - 1);
}
private:
class SegmentTree {
public:
SegmentTree(int N)
: N_(N),
tree_(2 * N),
lazy_(N)
{
H_ = 1;
while ((1 << H_) < N) {
++H_;
}
}
void update(int L, int R, int h) {
L += N_; R += N_;
int L0 = L, R0 = R;
while (L <= R) {
if ((L & 1) == 1) {
apply(L++, h);
}
if ((R & 1) == 0) {
apply(R--, h);
}
L >>= 1; R >>= 1;
}
pull(L0); pull(R0);
}
int query(int L, int R) {
auto result = 0;
if (L > R) {
return result;
}
L += N_; R += N_;
push(L); push(R);
while (L <= R) {
if ((L & 1) == 1) {
result = max(result, tree_[L++]);
}
if ((R & 1) == 0) {
result = max(result, tree_[R--]);
}
L >>= 1; R >>= 1;
}
return result;
}
private:
int N_, H_;
vector<int> tree_, lazy_;
void apply(int x, int val) {
tree_[x] = val;
if (x < N_) {
lazy_[x] = val;
}
}
void pull(int x) {
while (x > 1) {
x >>= 1;
tree_[x] = max(tree_[x * 2], tree_[x * 2 + 1]);
if (lazy_[x] != 0) {
tree_[x] = lazy_[x];
}
}
}
void push(int x) {
for (int h = H_; h > 0; --h) {
int y = x >> h;
if (lazy_[y] != 0) {
apply(y * 2, lazy_[y]);
apply(y * 2 + 1, lazy_[y]);
lazy_[y] = 0;
}
}
}
};
};