#2940Hard~50 min

Find Building Where Alice and Bob Can Meet

Time O(n + qlogn) · Space O(n) · Official statement on LeetCode

cpppython

Solutions

// Time:  O(n + qlogn)
// Space: O(n)

// online solution, segment tree, binary search
class Solution {
public:
    vector<int> leftmostBuildingQueries(vector<int>& heights, vector<vector<int>>& queries) {
        vector<int> result(size(queries), -1);
        SegmentTree st(heights);
        for (int i = 0; i < size(queries); ++i) {
            int a = queries[i][0], b = queries[i][1];
            if (a > b) {
                swap(a, b);
            }
            if (a == b || heights[a] < heights[b]) {
                result[i] = b;
                continue;
            }
            result[i] = st.binary_search(b + 1, size(heights) - 1, 0, size(heights) - 1, 1, heights[a]);
        }
        return result;
    }

private:
    class SegmentTree {
    public:
        explicit SegmentTree(const vector<int>& heights)
          : tree(size(heights) > 1 ? 1 << (__lg(size(heights) - 1) + 2) : 2),
            heights(heights) {
            
            build(0, size(heights) - 1, 1);
        }

        void build(int left, int right, int idx) {
            if (left == right) {
                tree[idx] = heights[left];
                return;
            }
            const int mid = left + (right - left) / 2;
            build(left, mid, idx * 2);
            build(mid + 1, right, idx * 2 + 1);
            tree[idx] = max(tree[idx * 2], tree[idx * 2 + 1]);
        }

        int binary_search(int L, int R, int left, int right, int idx, int h) {
            if (right < L || left > R) {
                return -1;
            }
            if (L <= left && right <= R) {
                if (!(tree[idx] > h)) {
                    return -1;
                }
                if (left == right) {
                    return left;
                }
            }
            const int mid = left + (right - left) / 2;
            const int i = binary_search(L, R, left, mid, idx * 2, h);
            return i != -1 ? i : binary_search(L, R, mid + 1, right, idx * 2 + 1, h);
        }

        vector<int> tree;
        const vector<int>& heights;
    };
};

// Time:  O(n + qlogq)
// Space: O(n + q)
// offline solution, heap
class Solution2 {
public:
    vector<int> leftmostBuildingQueries(vector<int>& heights, vector<vector<int>>& queries) {
        vector<int> result(size(queries), -1);
        vector<vector<pair<int, int>>> qs(size(heights));
        for (int i = 0; i < size(queries); ++i) {
            int a = queries[i][0], b = queries[i][1];
            if (a > b) {
                swap(a, b);
            }
            if (a == b || heights[a] < heights[b]) {
                result[i] = b;
            } else {
                qs[b].emplace_back(heights[a], i);
            }
        }
        priority_queue<pair<int, int>, vector<pair<int, int>>, greater<pair<int, int>>> min_heap;
        for (int i = 0; i < size(heights); ++i) {
            for (const auto& q : qs[i]) {
                min_heap.emplace(q);
            }
            while (!empty(min_heap) && min_heap.top().first < heights[i]) {
                const auto [_, j] = min_heap.top(); min_heap.pop();
                result[j] = i;
            }
        }
        return result;
    }
};

// Time:  O(n + qlogn)
// Space: O(n + q)
// offline solution, mono stack, binary search
class Solution3 {
public:
    vector<int> leftmostBuildingQueries(vector<int>& heights, vector<vector<int>>& queries) {
        vector<int> result(size(queries), -1);
        vector<vector<pair<int, int>>> qs(size(heights));
        for (int i = 0; i < size(queries); ++i) {
            int a = queries[i][0], b = queries[i][1];
            if (a > b) {
                swap(a, b);
            }
            if (a == b || heights[a] < heights[b]) {
                result[i] = b;
            } else {
                qs[b].emplace_back(heights[a], i);
            }
        }
        vector<pair<int, int>> stk;
        const auto& binary_search_right = [&](int left, int right, const auto& check) {
            while (left <= right) {
                const int mid = left + (right - left) / 2;
                if (!check(mid)) {
                    right = mid - 1;
                } else {
                    left = mid + 1;
                }
            }
            return right;
        };

        for (int b = size(heights) - 1; b >= 0; --b) {
            while (!empty(stk) && stk.back().first <= heights[b]) {
                stk.pop_back();
            }
            stk.emplace_back(heights[b], b);
            for (const auto& [ha, i] : qs[b]) {
                const int j = binary_search_right(0, size(stk) - 1, [&, &ha = ha](int x) {
                    return stk[x].first > ha;
                });
                if (j >= 0) {
                    result[i] = stk[j].second;
                }
            }
        }
        return result;
    }
};

Beginner Explanation

What is Find Building Where Alice and Bob Can Meet?

Find Building Where Alice and Bob Can Meet (LeetCode #2940) is a Hard problem that primarily trains binary search.

How to think about it

  1. Restate the goal in your own words before coding.
  2. Work a tiny example by hand so the invariant becomes obvious.
  3. Identify the pattern — this problem aligns with heap, stack, binary search, and segment tree.
  4. Only then translate the idea into code.

Why this problem matters

Hard problems force you to combine patterns and prove complexity carefully — interview gold. Official solution notes mention: Heap, Mono Stack, Binary Search, Online Solution.

AlgoForge explanations are original teaching notes. Always open the official problem statement on LeetCode for constraints and examples.

Interview Walkthrough

Interview approach for Find Building Where Alice and Bob Can Meet

Opening (30–60 seconds)

  • Clarify inputs/outputs and edge cases (empty input, single element, duplicates, overflow).
  • State a brute force so the interviewer knows you can solve it naively.
  • Propose the optimal direction tied to heap, stack, binary search, and segment tree.

Core solution narrative

  1. Define the state you track (pointers, DP cell, set membership, stack top, etc.).
  2. Explain the transition when you process the next element.
  3. Call out time (O(n + qlogn)) and space (O(n)) before coding.
  4. Code cleanly; narrate variable names.

What interviewers listen for

  • Correctness on edge cases
  • Complexity honesty
  • Ability to discuss trade-offs (e.g., hash map space vs. sort + two pointers)

Follow-up questions they may ask

  • Can you solve it with less memory?
  • What if the input stream is infinite / doesn't fit in RAM?
  • How would tests look for adversarial inputs?

Optimized Approach

Optimized solution notes

The reference solutions on AlgoForge target O(n + qlogn) time and O(n) space.

Pattern focus: heap, stack, binary search, and segment tree

Use the pattern as a checklist:

  • heap — confirm the invariant holds after each step
  • stack — confirm the invariant holds after each step
  • binary search — confirm the invariant holds after each step
  • segment tree — confirm the invariant holds after each step

Multiple methods appear in the source solutions — compare them and explain when each is preferable.

Implementation tips

  • Prefer readable names over micro-optimizations in interviews.
  • Extract helpers only when they clarify (e.g., expand-around-center, DFS visit).
  • After AC-level logic, re-scan for off-by-one and null checks.

Complexity Analysis

Complexity

Measure Bound
Time O(n + qlogn)
Space O(n)

How to justify this in an interview

  • Time: count loops, map/set operations, and recursive branching; state average vs worst case if relevant.
  • Space: include hash maps, recursion stack, and output allocation when the problem asks for it.

If your implementation differs from the reference, re-derive big-O from your code — never memorize a complexity you cannot defend.

Common Mistakes

Common mistakes on Find Building Where Alice and Bob Can Meet

  1. Skipping edge cases — empty collections, single-element inputs, max constraints.
  2. Wrong invariant for heap, stack, binary search, and segment tree — updating state too early or too late.
  3. Mutating input unexpectedly when the problem forbids it.
  4. Off-by-one in windows, ranges, or binary search bounds.
  5. Ignoring overflow / precision for integer arithmetic problems.
  6. Overengineering — jumping to an advanced structure when a simpler approach works.

Alternative Approaches

Alternatives

The source file includes more than one method. Compare:

  1. Primary optimized path — best complexity for typical interviews.
  2. Secondary approach — often brute force, sorting-based, or space-optimized variant.

Practice articulating when you would pick each (constraints, readability, follow-ups).

Edge Cases

Edge cases checklist

  • Minimum input size
  • Maximum input size / time limits
  • Duplicates and already-sorted input
  • Negative numbers / zeros (if applicable)
  • Disconnected structures (graphs/trees)
  • Single path vs branching recursion depth

Pattern Recognition

Spotting this pattern

Signal phrases that point to heap, stack, binary search, and segment tree:

  • Sorted input or ability to sort without changing the answer class
  • Need for contiguous subarray / substring → consider sliding window
  • Need for O(1) membership → hash set/map
  • Optimal substructure + overlapping subproblems → DP
  • Connectivity / components → graph DFS/BFS or Union-Find

Primary topics: binary search.

Follow-up Interview Questions

Follow-ups

  1. How does the solution change if the input is a stream?
  2. Can you solve it in-place?
  3. What if duplicates must be handled differently?
  4. How would you parallelize the approach?
  5. Design tests that would break a buggy implementation.

Practice Recommendations

What to practice next

  1. Re-solve Find Building Where Alice and Bob Can Meet in a second language (cpp, python).
  2. Drill 3–5 more problems tagged binary search.
  3. Teach the solution out loud in under 5 minutes.
  4. Add this problem to your revision calendar in 3 days and 14 days.

Visualization

Conceptual diagram for Find Building Where Alice and Bob Can Meet: show input structure (binary search), highlight the moving parts of the heap, stack, binary search, and segment tree approach, and annotate each step with the maintained invariant and complexity.

Study checklist

  • Read the official problem statement on LeetCode
  • Solve on paper / whiteboard first
  • Implement the heap, stack, binary search, and segment tree approach
  • Verify edge cases from the checklist
  • State time and space complexity aloud
  • Compare with the AlgoForge reference solution
  • Schedule a revision session

Revision notes

Find Building Where Alice and Bob Can Meet (#2940) — Hard. Pattern: heap, stack, binary search, and segment tree. Complexity: O(n + qlogn) time / O(n) space. Re-derive the invariant before coding.

FAQs

What is the time complexity of Find Building Where Alice and Bob Can Meet?+

The reference solutions aim for O(n + qlogn) time and O(n) space. Always re-derive complexity from the code you write in the interview.

What pattern does Find Building Where Alice and Bob Can Meet use?+

It primarily maps to heap, stack, binary search, and segment tree, within the broader topic of binary search.

Is Find Building Where Alice and Bob Can Meet good for interviews?+

Yes — as a Hard problem it is a solid practice target. Pair it with related problems in the same pattern family for spaced repetition.

Where can I read the official statement?+

Open the official LeetCode page for constraints and examples: https://leetcode.com/problems/find-building-where-alice-and-bob-can-meet/